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- <Material>;
- Metall, Eisen, -1;
- LW Version, 7050000;
- <Shader>;
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- colour, 4, 72, 72, 72;
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- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- refraction red, 8, 0, 4, 2.36;
- refraction green, 8, 0, 4, 2.36;
- refraction blue, 8, 0, 4, 2.36;
- absorption red, 8, 0, 10, 1.36;
- absorption green, 8, 0, 10, 1.36;
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- <Material>;
- Metall, Stahl, -1;
- LW Version, 7050000;
- <Shader>;
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- colour, 4, 149, 144, 140;
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- ambient factor, 2, 0, 1, 0.2;
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- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.1;
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- refraction green, 8, 0, 4, 2.24633;
- refraction blue, 8, 0, 4, 1.8535;
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- <Material>;
- Metall, Edelstahl, -1;
- LW Version, 7050000;
- <Shader>;
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- colour, 4, 149, 144, 141;
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- ambient factor, 2, 0, 1, 0.2;
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- roughness, 8, 0.0001, 1e+006, 0.1;
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- <Material>;
- Metall, Bearbeiteter Stahl, -1;
- LW Version, 7050000;
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- colour, 4, 150, 145, 141;
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- ambient factor, 2, 0, 1, 0.2;
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- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 2.62215;
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- none, 5;
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- <Material>;
- Metall, Messing antik, -1;
- LW Version, 7050000;
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- colour, 4, 244, 178, 100;
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- ambient factor, 2, 0, 1, 0.2;
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- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 0.5;
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- absorption red, 8, 0, 10, 8.39;
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- none, 3;
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- none, 4;
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- <Shader>;
- none, 5;
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- <Material>;
- Metall, Messing poliert, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
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- colour, 4, 244, 178, 100;
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- <Shader>;
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- ambient factor, 2, 0, 1, 0.2;
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- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 0.5;
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- <Material>;
- Metall, Kupfer, -1;
- LW Version, 7050000;
- <Shader>;
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- colour, 4, 238, 157, 138;
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- ambient factor, 2, 0, 1, 0.2;
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- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 0.302;
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- absorption red, 8, 0, 10, 3.916;
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- none, 5;
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-
- <Material>;
- Metall, Bronze, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
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- colour, 4, 211, 156, 61;
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- conductor, 2;
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- ambient factor, 2, 0, 1, 0.2;
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- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 1.25329;
- refraction green, 8, 0, 4, 0.85397;
- refraction blue, 8, 0, 4, 0.63;
- absorption red, 8, 0, 10, 3.50328;
- absorption green, 8, 0, 10, 4.74362;
- absorption blue, 8, 0, 10, 4.1958;
- <EndProperties>;
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- none, 3;
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- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
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- <EndShader>;
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-
- <Material>;
- Metall, Nickel, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
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- colour, 4, 170, 153, 133;
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- ambient factor, 2, 0, 1, 0.2;
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- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 2.131;
- refraction green, 8, 0, 4, 1.726;
- refraction blue, 8, 0, 4, 1.628;
- absorption red, 8, 0, 10, 3.932;
- absorption green, 8, 0, 10, 3.105;
- absorption blue, 8, 0, 10, 2.581;
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- none, 5;
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- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metall, Zink, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
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- colour, 4, 191, 191, 187;
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- <Shader>;
- conductor, 2;
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- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
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- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 2.45435;
- refraction green, 8, 0, 4, 1.5106;
- refraction blue, 8, 0, 4, 0.95619;
- absorption red, 8, 0, 10, 5.14198;
- absorption green, 8, 0, 10, 4.19892;
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- none, 3;
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- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
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-
- <Material>;
- Metall, Blei, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
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- colour, 4, 160, 169, 175;
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- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 2.02027;
- refraction green, 8, 0, 4, 2.26255;
- refraction blue, 8, 0, 4, 1.72076;
- absorption red, 8, 0, 10, 3.52139;
- absorption green, 8, 0, 10, 4.30247;
- absorption blue, 8, 0, 10, 3.801;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metall, Quecksilber, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
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- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.87;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.8;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 2.249;
- refraction green, 8, 0, 4, 1.426;
- refraction blue, 8, 0, 4, 1.03444;
- absorption red, 8, 0, 10, 5.51528;
- absorption green, 8, 0, 10, 4.46432;
- absorption blue, 8, 0, 10, 3.748;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metall, Eisen 2, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 153, 153, 153;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.87;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 2.36;
- refraction green, 8, 0, 4, 2.36;
- refraction blue, 8, 0, 4, 2.36;
- absorption red, 8, 0, 10, 1.36;
- absorption green, 8, 0, 10, 1.36;
- absorption blue, 8, 0, 10, 1.36;
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- none, 3;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metall, Gold poliert, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 204, 51;
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- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.4;
- mirror factor, 2, 0, 1, 0.55;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 0.186;
- refraction green, 8, 0, 4, 0.59;
- refraction blue, 8, 0, 4, 1.518;
- absorption red, 8, 0, 10, 3.756;
- absorption green, 8, 0, 10, 2.297;
- absorption blue, 8, 0, 10, 1.897;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metall, Platin, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.0001;
- refraction red, 8, 0, 4, 2.489;
- refraction green, 8, 0, 4, 2.054;
- refraction blue, 8, 0, 4, 1.814;
- absorption red, 8, 0, 10, 4.389;
- absorption green, 8, 0, 10, 3.581;
- absorption blue, 8, 0, 10, 3.067;
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- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metall, Aluminiumguss, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.36;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.4;
- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1e+006, 0.0001;
- refraction red, 8, 0, 4, 1.801;
- refraction green, 8, 0, 4, 0.863;
- refraction blue, 8, 0, 4, 0.592;
- absorption red, 8, 0, 10, 8;
- absorption green, 8, 0, 10, 6.38;
- absorption blue, 8, 0, 10, 5.34;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 6;
- amplitude, 2, -1, 1, 0.2;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metall, Versilbert, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- conductor, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.2;
- diffuse factor, 2, 0, 1, 0.68;
- specular factor, 2, 0, 1, 0.4;
- mirror factor, 2, 0, 1, 0.3;
- roughness, 8, 0.0001, 1e+006, 0.1;
- refraction red, 8, 0, 4, 0.18;
- refraction green, 8, 0, 4, 0.128;
- refraction blue, 8, 0, 4, 0.159;
- absorption red, 8, 0, 10, 4.377;
- absorption green, 8, 0, 10, 3.174;
- absorption blue, 8, 0, 10, 2.344;
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- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Metall, Chrom, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 127, 127, 127;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- chrome 2D, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- chrome factor, 2, 0, 1, 0.3;
- roughness, 8, 0.0001, 1e+006, 0.1;
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- <EndShader>;
- <Shader>;
- none, 3;
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- <EndProperties>;
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- none, 4;
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- <EndShader>;
- <Shader>;
- none, 5;
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- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glas, ▄berwiegend Klarglas, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 248, 251, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.5;
- transmission factor, 2, 0, 1, 0.9;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- refraction, 8, 1, 4, 1;
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- <EndShader>;
- <Shader>;
- eroded, 3;
- <Properties>;
- scale, 2, 1e-006, 10, 10;
- coverage, 2, 0, 1, 0;
- fuzz, 2, 0, 1, 0;
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- <EndShader>;
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- none, 5;
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- <Material>;
- Glas, R÷tlich get÷ntes Glas, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
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- colour, 4, 254, 211, 255;
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- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.72;
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- mirror factor, 2, 0, 1, 0.05;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- refraction, 8, 1, 4, 1.1;
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- <EndShader>;
- <Shader>;
- none, 3;
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- none, 4;
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- <Shader>;
- none, 5;
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- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
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- <Material>;
- Glas, Get÷ntes Glas, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 120, 120, 120;
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- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.9;
- transmission factor, 2, 0, 1, 0.6;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- refraction, 8, 1, 4, 1.1;
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- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glas, Grⁿnes Glas, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 0, 102, 102;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.6;
- transmission factor, 2, 0, 1, 1;
- mirror factor, 2, 0, 1, 0.3;
- roughness, 8, 0.0001, 1e+006, 0.029997;
- refraction, 8, 1, 4, 1.4;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- eroded, 3;
- <Properties>;
- scale, 2, 1e-006, 10, 10;
- coverage, 2, 0, 1, 0.1;
- fuzz, 2, 0, 1, 0.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glas, Glas mit welliger Struktur, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 218, 131;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 1;
- transmission factor, 2, 0, 1, 1;
- mirror factor, 2, 0, 1, 0.38;
- roughness, 8, 0.0001, 1e+006, 0.039996;
- refraction, 8, 1, 4, 1.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 8;
- amplitude, 2, -1, 1, 0.08;
- detail, 3, 1, 16, 1;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glas, Glas, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.6;
- transmission factor, 2, 0, 1, 0.87;
- mirror factor, 2, 0, 1, 0.4;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- refraction, 8, 1, 4, 1.46;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Glas, Glas mit blauen Struktureffekten, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 180, 203, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.62;
- diffuse factor, 2, 0, 1, 0.74;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- eroded, 3;
- <Properties>;
- scale, 2, 1e-006, 10, 6;
- coverage, 2, 0, 1, 0.5;
- fuzz, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Rauer realistischer Ziegel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped textured brick, 1;
- <Properties>;
- scale, 2, 1e-006, 1, 0.2;
- brick width, 2, 0, 1, 1;
- brick height, 2, 0, 1, 0.5;
- mortar size, 2, 0, 0.5, 0.1;
- brick colour 1, 4, 128, 26, 0;
- brick colour 2, 4, 179, 51, 0;
- mortar colour, 4, 77, 77, 77;
- rough scale, 2, 0, 1, 0.6;
- rough amplitude, 2, 0, 1, 1;
- offset, 2, 0, 0.5, 0.5;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 55;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Einfacher rechteckiger Ziegel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick, 1;
- <Properties>;
- scale, 2, 1e-006, 1, 0.0999999;
- brick width, 2, 0, 1, 1;
- brick height, 2, 0, 1, 1;
- mortar size, 2, 0, 0.5, 0.1;
- brick colour, 4, 255, 148, 48;
- mortar colour, 4, 148, 148, 148;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 45;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Einfacher Ziegel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick, 1;
- <Properties>;
- scale, 2, 1e-006, 1, 0.0999999;
- brick width, 2, 0, 1, 1;
- brick height, 2, 0, 1, 0.5;
- mortar size, 2, 0, 0.5, 0.1;
- brick colour, 4, 255, 148, 48;
- mortar colour, 4, 148, 148, 148;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 55;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Ziegel (LΣuferverband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 1;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Ziegel (allgemeiner Verband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 2;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Ziegel (gotischer Verband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 3;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Ziegel (Blockverband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 4;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Ziegel (Stapelverband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 5;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Ziegel (Rollschicht), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 154, 123;
- brick side colour 2, 4, 178, 89, 41;
- brick end colour 1, 4, 127, 76, 32;
- brick end colour 2, 4, 89, 45, 0;
- mortar colour, 4, 76, 76, 76;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 6;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Kiessandstein (LΣuferverband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 1;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Kiessandstein (allgemeiner Verband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 2;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Kiessandstein (gotischer Verband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 3;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Kiessandstein (Blockverband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 4;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Kiessandstein (Stapelverband), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 5;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Ziegel, Kiessandstein (Rollschicht), -1;
- LW Version, 7050000;
- <Shader>;
- wrapped brick bonds, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.1;
- brick width, 2, 0, 1, 0.9;
- brick height, 2, 0, 1, 0.3;
- brick depth, 2, 0, 1, 0.5;
- mortar size, 2, 0, 1, 0.05;
- brick side colour 1, 4, 229, 193, 123;
- brick side colour 2, 4, 178, 142, 45;
- brick end colour 1, 4, 127, 103, 26;
- brick end colour 2, 4, 89, 77, 2;
- mortar colour, 4, 120, 120, 120;
- rough scale, 2, 1e-005, 10, 1;
- rough amplitude, 2, 0, 10, 1;
- bond, 11, 6;
- fuzz, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 100;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Dunkles Holz, -1;
- LW Version, 7050000;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 255, 255, 204;
- dark wood colour, 4, 153, 102, 102;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.15;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Dunkles Holz lack, -1;
- LW Version, 7050000;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 255, 255, 204;
- dark wood colour, 4, 153, 0, 0;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- environment, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.5;
- specular factor, 2, 0, 1, 0.5;
- environment factor, 2, 0, 1, 0.3;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- angle scale, 2, 0, 5, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- casting, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 1;
- casting amplitude, 2, -1, 1, 0.1;
- dented amplitude, 2, -1, 1, 0.5;
- dented scale, 2, 0, 10, 1;
- dented threshold, 2, 0, 1, 0.8;
- detail, 3, 1, 16, 6;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Redwood lack, -1;
- LW Version, 7050000;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 102, 0, 51;
- dark wood colour, 4, 153, 102, 102;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.07;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- environment, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.72;
- diffuse factor, 2, 0, 1, 0.5;
- specular factor, 2, 0, 1, 0.5;
- environment factor, 2, 0, 1, 0.3;
- roughness, 8, 0.0001, 1e+006, 0.489951;
- angle scale, 2, 0, 5, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 0.5;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 1;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Redwood, -1;
- LW Version, 7050000;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 102, 0, 51;
- dark wood colour, 4, 153, 102, 102;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.07;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 0.5;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 1;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Druckbehandelt, -1;
- LW Version, 7050000;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 229, 229, 229;
- dark wood colour, 4, 178, 178, 178;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- specular colour, 4, 51, 153, 102;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 1;
- amplitude, 2, -1, 1, 0;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Fichte, -1;
- LW Version, 7050000;
- <Shader>;
- simple wood, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- light wood colour, 4, 255, 246, 204;
- dark wood colour, 4, 249, 199, 133;
- point on axis, 6, 0, 0, 0;
- axis direction, 5, 1, 0, 0;
- noise, 2, 0, 1, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Birke, -1;
- LW Version, 7050000;
- <Shader>;
- birch, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- scale, 8, 1e-006, 1e+006, 1;
- wood colour, 4, 178, 113, 73;
- ring colour, 4, 158, 94, 61;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.5;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1e-006;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Kirsche, -1;
- LW Version, 7050000;
- <Shader>;
- cherry, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- scale, 8, 1e-006, 1e+006, 1;
- wood colour, 4, 127, 52, 46;
- ring colour, 4, 102, 25, 12;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.05;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Ahorn, -1;
- LW Version, 7050000;
- <Shader>;
- maple, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- scale, 8, 1e-006, 1e+006, 1;
- wood colour, 4, 183, 156, 122;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.04;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Eiche, -1;
- LW Version, 7050000;
- <Shader>;
- oak, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- scale, 8, 1e-006, 1e+006, 3;
- wood colour, 4, 145, 73, 30;
- ring colour, 4, 76, 45, 15;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.04;
- ring width, 2, 0, 1, 0.32;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holz, Kiefer, -1;
- LW Version, 7050000;
- <Shader>;
- pine, 1;
- <Properties>;
- trunk direction, 5, 1, 0, 0;
- trunk centre, 6, 0, 0, 0;
- scale, 8, 1e-006, 1e+006, 2;
- wood colour, 4, 234, 201, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.61;
- ring fuzz out, 2, 0, 1, 0.92;
- ring width, 2, 0, 1, 1;
- gnarl, 8, 0, 1e+006, 0.09;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Marmor, -1;
- LW Version, 7050000;
- <Shader>;
- marble, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 6;
- detail, 3, 0, 16, 6;
- ground colour, 4, 51, 51, 102;
- vein colour, 4, 198, 161, 223;
- vein contrast, 2, 0, 1, 1;
- grain, 2, 0, 3, 2.91;
- grain scale, 2, 0, 5, 4.8;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Wolken, -1;
- LW Version, 7050000;
- <Shader>;
- solid clouds, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 90;
- background colour, 4, 82, 97, 255;
- clouds colour, 4, 255, 255, 255;
- detail, 3, 1, 10, 8;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Karos, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped checker, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 50;
- odd colour, 4, 255, 255, 255;
- even colour, 4, 112, 112, 112;
- fuzz, 2, 0, 1, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Eis, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- dielectric, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.34;
- specular factor, 2, 0, 1, 0.91;
- transmission factor, 2, 0, 1, 1;
- mirror factor, 2, 0, 1, 0.25;
- roughness, 8, 0.0001, 1e+006, 0.2;
- refraction, 8, 0, 4, 1.59144;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 3.48;
- amplitude, 2, -1, 1, 0.07;
- detail, 3, 1, 16, 1;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Gummi, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 76, 76, 76;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1e+006, 0.0001;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Keramik, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.68;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Wasser, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 245, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- glass, 2;
- <Properties>;
- specular factor, 2, 0, 1, 0.4;
- transmission factor, 2, 0, 1, 0.8;
- mirror factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.0001;
- refraction, 8, 1, 4, 1.339;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Spiegel, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.15;
- diffuse factor, 2, 0, 1, 0.1;
- specular factor, 2, 0, 1, 0.8;
- mirror factor, 2, 0, 1, 0.8;
- roughness, 8, 0.0001, 1, 0.06;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Keramik (braun), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 115, 32, 7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.68;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Blauer Marmor, -1;
- LW Version, 7050000;
- <Shader>;
- blue marble, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 4;
- detail, 3, 1, 16, 11;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Tupfer einfarbig, -1;
- LW Version, 7050000;
- <Shader>;
- solid polka, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 9;
- separation, 2, 0, 1, 1;
- radius, 2, 0, 1, 0.4;
- edge softness, 2, 0, 1, 0.1;
- background colour, 4, 255, 255, 255;
- spot colour, 4, 255, 0, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, SchrΣgstreifen, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped diagonal, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 50;
- width, 2, 0, 1, 0.1;
- background colour, 4, 255, 255, 255;
- stripe colour, 4, 255, 1, 31;
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- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- y plane, 5;
- <Properties>;
- scale, 2, 0, 100, 52;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Raster, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped grid, 1;
- <Properties>;
- scale, 2, 1e-006, 10, 0.2;
- width, 2, 0, 1, 1;
- height, 2, 0, 1, 1;
- grid size, 2, 0, 10, 0.1;
- grid colour, 4, 255, 8, 4;
- background colour, 4, 255, 255, 255;
- fuzz, 2, 0, 1, 0;
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- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- uv, 5;
- <Properties>;
- u scale, 2, 0, 100, 50;
- v scale, 2, 0, 100, 50;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Granit, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 0;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- uv, 5;
- <Properties>;
- u scale, 2, 0, 100, 50;
- v scale, 2, 0, 100, 50;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Verschiedenes, Turbulent, -1;
- LW Version, 7050000;
- <Shader>;
- turbulent, 1;
- <Properties>;
- scale, 8, 1e-006, 100000, 1;
- colour, 4, 255, 255, 255;
- detail, 3, 0, 25, 2;
- amplitude, 2, 0, 1, 0.5;
- contrast, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.09999;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- uv, 5;
- <Properties>;
- u scale, 2, 0, 100, 50;
- v scale, 2, 0, 100, 50;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Einfach (rot), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 0, 102;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.18;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 196, 196, 196;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Plastik (glΣnzend), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 229, 229, 229;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.9;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.179982;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 130, 130, 130;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Einfach (blau), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 0, 0, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.18;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 163, 163, 163;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Einfach (grⁿn), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 0, 255, 51;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.18;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 163, 163, 163;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Wellige Struktur (wei▀), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 229, 229, 229;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.19998;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 127, 127, 127;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 1;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 16;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Plexiglas 1, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 153, 165, 178;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.179982;
- specular colour, 4, 224, 241, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 96, 96, 96;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Plexiglas 2, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 0, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.18;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 22, 22, 22;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Einfach (wei▀), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.18;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Plexiglas 3, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 135, 226, 171;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.179982;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 79, 79, 79;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Plastik, Plexiglas 4, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 178, 174, 169;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.95;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- roughness, 8, 0.0001, 1e+006, 0.179982;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plain, 3;
- <Properties>;
- transparency, 2, 0, 1, 0;
- colour, 4, 81, 81, 81;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Sierra, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 0;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Bianko, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 1;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Diamond, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 2;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Azalea, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 3;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Aubum, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 4;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Marmor Bianko Lotus, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 12;
- type, 11, 1;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 198, 193, 181;
- mineral 3 colour, 4, 198, 193, 181;
- mineral 4 colour, 4, 198, 193, 181;
- fragment softness, 2, 0, 2, 0.6;
- fragment detail, 2, 0, 100, 50;
- fragment size, 2, 0.001, 1, 0.2997;
- colour variation, 2, 0, 1, 0.07;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.5;
- colour noise scale, 2, 1e-006, 100, 5;
- random seed, 3, 0, 100, 22;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Marmor Beige Svevo, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 7;
- type, 11, 3;
- mineral 1 colour, 4, 198, 193, 167;
- mineral 2 colour, 4, 145, 150, 130;
- mineral 3 colour, 4, 171, 164, 140;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 2;
- fragment detail, 2, 0, 100, 2;
- fragment size, 2, 0.001, 1, 0.999;
- colour variation, 2, 0, 1, 0.02;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.4;
- colour noise scale, 2, 1e-006, 100, 5;
- random seed, 3, 0, 100, 27;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Marmor Empress Green, -1;
- LW Version, 7050000;
- <Shader>;
- turbulent, 1;
- <Properties>;
- scale, 8, 1e-006, 100000, 5;
- colour, 4, 176, 255, 204;
- detail, 3, 0, 25, 25;
- amplitude, 2, 0, 1, 0.7;
- contrast, 2, 0, 1, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Opal Lilac, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 10;
- type, 11, 2;
- mineral 1 colour, 4, 129, 123, 140;
- mineral 2 colour, 4, 127, 115, 130;
- mineral 3 colour, 4, 120, 115, 130;
- mineral 4 colour, 4, 120, 115, 130;
- fragment softness, 2, 0, 2, 2;
- fragment detail, 2, 0, 100, 100;
- fragment size, 2, 0.001, 1, 0.24975;
- colour variation, 2, 0, 1, 0.1;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.01;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 4;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Ophit, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 2;
- type, 11, 4;
- mineral 1 colour, 4, 140, 136, 127;
- mineral 2 colour, 4, 159, 147, 128;
- mineral 3 colour, 4, 152, 141, 122;
- mineral 4 colour, 4, 142, 131, 114;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 100;
- fragment size, 2, 0.001, 1, 0.03996;
- colour variation, 2, 0, 1, 0.01;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Labradorit, -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 2;
- type, 11, 0;
- mineral 1 colour, 4, 96, 79, 73;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 96, 79, 73;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.52;
- fragment detail, 2, 0, 100, 50;
- fragment size, 2, 0.001, 1, 0.4995;
- colour variation, 2, 0, 1, 0.03;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.5;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 50;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 1e-006;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Sierra (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 0;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Bianko (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 1;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Diamond (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 2;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Azalea (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 3;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Granit Aubum (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 1;
- type, 11, 4;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 15, 17, 17;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 1;
- fragment size, 2, 0.001, 1, 0.7992;
- colour variation, 2, 0, 1, 0.2;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.2;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Marmor Bianko Lotus (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 12;
- type, 11, 1;
- mineral 1 colour, 4, 198, 193, 181;
- mineral 2 colour, 4, 198, 193, 181;
- mineral 3 colour, 4, 198, 193, 181;
- mineral 4 colour, 4, 198, 193, 181;
- fragment softness, 2, 0, 2, 0.6;
- fragment detail, 2, 0, 100, 50;
- fragment size, 2, 0.001, 1, 0.2997;
- colour variation, 2, 0, 1, 0.07;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.5;
- colour noise scale, 2, 1e-006, 100, 5;
- random seed, 3, 0, 100, 22;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Marmor Beige Svevo (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 7;
- type, 11, 3;
- mineral 1 colour, 4, 198, 193, 167;
- mineral 2 colour, 4, 145, 150, 130;
- mineral 3 colour, 4, 171, 164, 140;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 2;
- fragment detail, 2, 0, 100, 2;
- fragment size, 2, 0.001, 1, 0.999;
- colour variation, 2, 0, 1, 0.02;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.4;
- colour noise scale, 2, 1e-006, 100, 5;
- random seed, 3, 0, 100, 27;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Marmor Empress Green (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- turbulent, 1;
- <Properties>;
- scale, 8, 1e-006, 100000, 5;
- colour, 4, 176, 255, 204;
- detail, 3, 0, 25, 25;
- amplitude, 2, 0, 1, 0.7;
- contrast, 2, 0, 1, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Opal Lilac (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 10;
- type, 11, 2;
- mineral 1 colour, 4, 129, 123, 140;
- mineral 2 colour, 4, 127, 115, 130;
- mineral 3 colour, 4, 120, 115, 130;
- mineral 4 colour, 4, 120, 115, 130;
- fragment softness, 2, 0, 2, 2;
- fragment detail, 2, 0, 100, 100;
- fragment size, 2, 0.001, 1, 0.24975;
- colour variation, 2, 0, 1, 0.1;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.01;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 4;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Ophit (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 2;
- type, 11, 4;
- mineral 1 colour, 4, 140, 136, 127;
- mineral 2 colour, 4, 159, 147, 128;
- mineral 3 colour, 4, 152, 141, 122;
- mineral 4 colour, 4, 142, 131, 114;
- fragment softness, 2, 0, 2, 0.5;
- fragment detail, 2, 0, 100, 100;
- fragment size, 2, 0.001, 1, 0.03996;
- colour variation, 2, 0, 1, 0.01;
- cracks, 2, 0, 1, 0.08;
- colour noise, 2, 0, 1, 0.15;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Stein, Labradorit (poliert), -1;
- LW Version, 7050000;
- <Shader>;
- granite, 1;
- <Properties>;
- scale, 2, 1e-006, 100, 2;
- type, 11, 0;
- mineral 1 colour, 4, 96, 79, 73;
- mineral 2 colour, 4, 96, 79, 73;
- mineral 3 colour, 4, 96, 79, 73;
- mineral 4 colour, 4, 170, 158, 137;
- fragment softness, 2, 0, 2, 0.52;
- fragment detail, 2, 0, 100, 50;
- fragment size, 2, 0.001, 1, 0.4995;
- colour variation, 2, 0, 1, 0.03;
- cracks, 2, 0, 1, 0.01;
- colour noise, 2, 0, 1, 0.5;
- colour noise scale, 2, 1e-006, 100, 1;
- random seed, 3, 0, 100, 50;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 1e-006;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke Tafel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 6;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche Tafel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn Tafel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche Tafel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer Tafel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte Tafel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke FischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche FischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn FischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
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- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche FischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer FischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
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- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte FischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke DoppelfischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
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- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche DoppelfischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
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- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn DoppelfischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
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- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
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- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche DoppelfischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
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- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
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- <EndShader>;
- <Shader>;
- none, 3;
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- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer DoppelfischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte DoppelfischgrΣt, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke Schiffsboden, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche Schiffsboden, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn Schiffsboden, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche Schiffsboden, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer Schiffsboden, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte Schiffsboden, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke Riegel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche Riegel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn Riegel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche Riegel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer Riegel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte Riegel, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke Tafel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 6;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche Tafel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn Tafel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche Tafel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer Tafel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte Tafel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 1;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.49995;
- strips, 3, 1, 10, 4;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke FischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche FischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn FischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche FischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer FischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte FischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.29997;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke DoppelfischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche DoppelfischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn DoppelfischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche DoppelfischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer DoppelfischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte DoppelfischgrΣt lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 2;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 2;
- offset, 2, 0, 1, 0;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke Schiffsboden lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche Schiffsboden lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn Schiffsboden lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche Schiffsboden lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer Schiffsboden lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte Schiffsboden lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 3;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Birke Riegel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped birch floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 55, 36, 17;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 1;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 202, 131, 84;
- ring colour, 4, 190, 112, 73;
- ring fuzz in, 2, 0, 1, 0.3;
- ring fuzz out, 2, 0, 1, 0.3;
- ring width, 2, 0, 1, 0.2;
- gnarl, 8, 0, 1e+006, 0.07;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.05;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kirsche Riegel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped cherry floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 175, 37, 28;
- ring colour, 4, 102, 23, 11;
- ring fuzz in, 2, 0, 1, 0.35;
- ring fuzz out, 2, 0, 1, 0.2;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.03;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.8;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
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- <EndShader>;
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- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Ahorn Riegel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped maple floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.11;
- pattern scale, 8, 1e-006, 1e+006, 0.035;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 183, 151, 107;
- ring colour, 4, 153, 127, 81;
- ring fuzz in, 2, 0, 1, 0.24;
- ring fuzz out, 2, 0, 1, 0.28;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.4;
- grain, 8, 0, 1e+006, 0.4;
- ring fuzz grain, 8, 0, 1e+006, 0.2;
- grain colour, 4, 25, 15, 7;
- grain scale, 8, 1e-006, 1e+006, 0.2;
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- <EndShader>;
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- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
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- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Eiche Riegel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped oak floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.01;
- groove colour, 4, 25, 12, 5;
- plank variation, 2, 0, 1, 0.5;
- pattern scale, 8, 1e-006, 1e+006, 0.03;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 209, 100, 42;
- ring colour, 4, 92, 53, 18;
- ring fuzz in, 2, 0, 1, 0.15;
- ring fuzz out, 2, 0, 1, 0.4;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.3;
- grain, 8, 0, 1e+006, 0.3;
- ring fuzz grain, 8, 0, 1e+006, 0.5;
- grain colour, 4, 0, 0, 0;
- grain scale, 8, 1e-006, 1e+006, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
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- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Kiefer Riegel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped pine floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.05;
- pattern scale, 8, 1e-006, 1e+006, 0.02;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 234, 200, 147;
- ring colour, 4, 209, 140, 76;
- ring fuzz in, 2, 0, 1, 0.4;
- ring fuzz out, 2, 0, 1, 0.1;
- ring width, 2, 0, 1, 0.4;
- gnarl, 8, 0, 1e+006, 0.2;
- grain, 8, 0, 1e+006, 0.2;
- ring fuzz grain, 8, 0, 1e+006, 0.1;
- grain colour, 4, 81, 38, 17;
- grain scale, 8, 1e-006, 1e+006, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.6;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Holzboden, Fichte Riegel lack, -1;
- LW Version, 7050000;
- <Shader>;
- wrapped wood floor, 1;
- <Properties>;
- replication type, 11, 4;
- plank length, 2, 0.0001, 1, 0.9999;
- plank width, 2, 0.0001, 1, 0.249975;
- strips, 3, 1, 10, 1;
- offset, 2, 0, 1, 0.5;
- groove width, 2, 0, 0.5, 0.005;
- groove colour, 4, 12, 12, 0;
- plank variation, 2, 0, 1, 0.35;
- pattern scale, 8, 1e-006, 1e+006, 0.05;
- scale, 8, 1e-006, 1e+006, 20;
- wood colour, 4, 255, 244, 204;
- ring colour, 4, 255, 220, 139;
- ring fuzz in, 2, 0, 1, 0.23;
- ring fuzz out, 2, 0, 1, 0.98;
- ring width, 2, 0, 1, 0.84;
- gnarl, 8, 0, 1e+006, 0.5;
- grain, 8, 0, 1e+006, 0;
- ring fuzz grain, 8, 0, 1e+006, 0.3;
- grain colour, 4, 38, 12, 12;
- grain scale, 8, 1e-006, 1e+006, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.3;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Leder1, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.09;
- irregularity, 2, 0, 1, 0.8;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.3;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Leder2, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 2;
- cell amplitude, 2, 0, 0.2, 0.1;
- irregularity, 2, 0, 1, 0.75;
- smooth min, 2, -1, 0, -0.98;
- smooth max, 2, 0, 1, 0.3;
- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 5;
- rough frequency, 2, 1, 6, 1.45;
- curve amplitude, 2, 0, 1, 0.2;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1.2;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.045;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Leder3, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.8;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 3;
- cell amplitude, 2, 0, 0.2, 0.08;
- irregularity, 2, 0, 1, 0.65;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.28;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.2;
- fold detail, 3, 1, 6, 5;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Krokodilleder, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.75;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.7;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.14;
- irregularity, 2, 0, 1, 0.41;
- smooth min, 2, -1, 0, -0.7;
- smooth max, 2, 0, 1, 0.41;
- rough amplitude, 2, 0, 0.5, 0;
- rough detail, 3, 1, 6, 1;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.38;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0;
- fold detail, 3, 1, 6, 1;
- fold frequency, 2, 0, 0.5, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Ziegenleder, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.7;
- diffuse factor, 2, 0, 1, 1;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 0.5;
- cell amplitude, 2, 0, 0.2, 0.04;
- irregularity, 2, 0, 1, 0.8;
- smooth min, 2, -1, 0, -0.7;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.28;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Leder1 (beige), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.1;
- irregularity, 2, 0, 1, 0.8;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.3;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Leder2 (beige), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 2;
- cell amplitude, 2, 0, 0.2, 0.1;
- irregularity, 2, 0, 1, 0.75;
- smooth min, 2, -1, 0, -0.98;
- smooth max, 2, 0, 1, 0.3;
- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 5;
- rough frequency, 2, 1, 6, 1.45;
- curve amplitude, 2, 0, 1, 0.2;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1.2;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.045;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Leder3 (beige), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 3;
- cell amplitude, 2, 0, 0.2, 0.08;
- irregularity, 2, 0, 1, 0.65;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.015;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.28;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.2;
- fold detail, 3, 1, 6, 5;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Krokodilleder (beige), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.9;
- diffuse factor, 2, 0, 1, 0.9;
- specular factor, 2, 0, 1, 0.7;
- mirror factor, 2, 0, 1, 0.1;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.14;
- irregularity, 2, 0, 1, 0.41;
- smooth min, 2, -1, 0, -0.7;
- smooth max, 2, 0, 1, 0.41;
- rough amplitude, 2, 0, 0.5, 0;
- rough detail, 3, 1, 6, 1;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.38;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0;
- fold detail, 3, 1, 6, 1;
- fold frequency, 2, 0, 0.5, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Ziegenleder (beige), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 173, 159, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.9;
- diffuse factor, 2, 0, 1, 1;
- specular factor, 2, 0, 1, 0.5;
- mirror factor, 2, 0, 1, 0.15;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 0.5;
- cell amplitude, 2, 0, 0.2, 0.04;
- irregularity, 2, 0, 1, 0.8;
- smooth min, 2, -1, 0, -0.7;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.28;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Leder1 (braun), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 100, 90, 70;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 1;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- leather, 4;
- <Properties>;
- scale, 8, 1e-006, 1e+006, 1;
- cell amplitude, 2, 0, 0.2, 0.18;
- irregularity, 2, 0, 1, 0.8;
- smooth min, 2, -1, 0, -0.75;
- smooth max, 2, 0, 1, 0.38;
- rough amplitude, 2, 0, 0.5, 0.025;
- rough detail, 3, 1, 6, 2;
- rough frequency, 2, 1, 6, 1;
- curve amplitude, 2, 0, 1, 0.3;
- curve detail, 3, 1, 6, 4;
- curve frequency, 2, 0, 4, 1;
- fold amplitude, 2, 0, 1, 0.8;
- fold detail, 3, 1, 6, 3;
- fold frequency, 2, 0, 0.5, 0.055;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Leder, Leder2 (braun), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 100, 90, 70;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
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- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Violett (metallic2), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 140, 49, 144;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.9;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.04;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.05;
- metallic roughness, 2, 0, 1, 0.22;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 1.4;
- metallic amplitude, 2, 0, 1, 0.14;
- metallic detail, 3, 0, 10, 2;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.8;
- base diffuse factor, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Violett (metallic3), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 140, 49, 144;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.8;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 2;
- metallic layer factor, 2, 0, 1, 0.2;
- metallic roughness, 2, 0, 1, 1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 7;
- metallic amplitude, 2, 0, 1, 0.5;
- metallic detail, 3, 0, 10, 5;
- metallic sharpness, 3, 0, 10, 10;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Violett (techno), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 129, 14, 140;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.55;
- lacquer transmission factor, 2, 0, 1, 0.7;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 2;
- metallic layer factor, 2, 0, 1, 0.16;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 2;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Goldviolett (matt), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 139, 27, 146;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.5;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 0;
- metallic layer factor, 2, 0, 1, 0.6;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 5;
- metallic amplitude, 2, 0, 1, 0.43;
- metallic detail, 3, 0, 10, 4;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Gusseisen (matt), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 164, 15, 109;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.8;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic shader, 14, none;
- <Shader>;
- none, 2;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 3;
- base ambient factor, 2, 0, 1, 0.8;
- base diffuse factor, 2, 0, 1, 0.6;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- casting, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 1;
- casting amplitude, 2, -1, 1, -0.38;
- dented amplitude, 2, -1, 1, -0.2;
- dented scale, 2, 0, 10, 1;
- dented threshold, 2, 0, 1, 1;
- detail, 3, 1, 16, 8;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Gusseisen (mattglΣnzend), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 180, 14, 116;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.83;
- lacquer transmission factor, 2, 0, 1, 0.83;
- lacquer mirror factor, 2, 0, 1, 0.86;
- lacquer roughness, 2, 0, 1, 0.49;
- lacquer refraction, 8, 0, 2, 1.59144;
- metallic layer factor, 2, 0, 1, 0.12;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.5;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped rough, 4;
- <Properties>;
- scale, 2, 0, 10, 1;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 10, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Gusseisen, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 168, 13, 108;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.68;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.03;
- lacquer refraction, 8, 0, 2, 0.6;
- metallic layer factor, 2, 0, 1, 0.07;
- metallic roughness, 2, 0, 1, 0.07;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 0.9;
- metallic amplitude, 2, 0, 1, 0.09;
- metallic detail, 3, 0, 10, 1;
- metallic sharpness, 3, 0, 10, 2;
- base ambient factor, 2, 0, 1, 0.5;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped rough, 4;
- <Properties>;
- scale, 2, 0, 10, 1;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 10, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Messing (metallic), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 221, 211, 72;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.16;
- metallic roughness, 2, 0, 1, 0.5;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 2;
- metallic amplitude, 2, 0, 1, 0.32;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 5;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.25;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Messing1, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 245, 231, 80;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic shader, 14, none;
- <Shader>;
- none, 2;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- metallic roughness, 2, 0, 1, 0.25;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 1;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.24;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Messing 2, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 221, 211, 72;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.5;
- metallic layer factor, 2, 0, 1, 0;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.24;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Violett, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 128, 17, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.8;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.08;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic shader, 14, none;
- <Shader>;
- none, 2;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- metallic roughness, 2, 0, 1, 0.2;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 0.8;
- metallic amplitude, 2, 0, 1, 0.33;
- metallic detail, 3, 0, 10, 0;
- metallic sharpness, 3, 0, 10, 3;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, ─gΣis (blau-metallic marmoriert), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 21, 127, 151;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.86;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.2;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic shader, 14, none;
- <Shader>;
- none, 2;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 3;
- metallic amplitude, 2, 0, 1, 0.8;
- metallic detail, 3, 0, 10, 8;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.53;
- base diffuse factor, 2, 0, 1, 0.32;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, ─gΣis (blau-metallic marmoriert2), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 21, 127, 151;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.2;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.14;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 3.4;
- metallic amplitude, 2, 0, 1, 0.8;
- metallic detail, 3, 0, 10, 8;
- metallic sharpness, 3, 0, 10, 0;
- base ambient factor, 2, 0, 1, 0.9;
- base diffuse factor, 2, 0, 1, 0.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Messing (metallic2), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 241, 227, 79;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.91;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.33;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 1;
- metallic detail, 3, 0, 10, 10;
- metallic sharpness, 3, 0, 10, 6;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Lippenstift, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 224, 29, 29;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.96;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.2;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.24;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Lippenstift (metallic1), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 34, 34;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.2;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.12;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 0.9;
- metallic amplitude, 2, 0, 1, 0.07;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.45;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Gusseisen (Eisenglanz), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 168, 13, 108;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.68;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.03;
- lacquer refraction, 8, 0, 2, 0.6;
- metallic layer factor, 2, 0, 1, 0.07;
- metallic roughness, 2, 0, 1, 0.07;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 0.9;
- metallic amplitude, 2, 0, 1, 0.09;
- metallic detail, 3, 0, 10, 1;
- metallic sharpness, 3, 0, 10, 2;
- base ambient factor, 2, 0, 1, 0.5;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped rough, 4;
- <Properties>;
- scale, 2, 0, 10, 1;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 10, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Violett (metallic1), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 128, 17, 143;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.8;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.08;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.1;
- metallic shader, 14, none;
- <Shader>;
- none, 2;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- metallic roughness, 2, 0, 1, 0.2;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 0.8;
- metallic amplitude, 2, 0, 1, 0.33;
- metallic detail, 3, 0, 10, 0;
- metallic sharpness, 3, 0, 10, 3;
- base ambient factor, 2, 0, 1, 0.7;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Blau (metallic), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 18, 29, 144;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.04;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.05;
- metallic roughness, 2, 0, 1, 0.22;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 1.4;
- metallic amplitude, 2, 0, 1, 0.14;
- metallic detail, 3, 0, 10, 2;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.8;
- base diffuse factor, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Blau (nicht metallic), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 33, 188, 188;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.04;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.05;
- metallic roughness, 2, 0, 1, 0.22;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 1.4;
- metallic amplitude, 2, 0, 1, 0.14;
- metallic detail, 3, 0, 10, 2;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.8;
- base diffuse factor, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Mitternachtsblau (metallic), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 66, 117, 188;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.93;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.04;
- lacquer refraction, 8, 0, 2, 0.003;
- metallic layer factor, 2, 0, 1, 0.04;
- metallic roughness, 2, 0, 1, 0.22;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 1.4;
- metallic amplitude, 2, 0, 1, 0.14;
- metallic detail, 3, 0, 10, 2;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.8;
- base diffuse factor, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Sonnengelb (metallic), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 223, 18;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.95;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.2;
- lacquer refraction, 8, 0, 2, 1;
- metallic layer factor, 2, 0, 1, 0.03;
- metallic roughness, 2, 0, 1, 0;
- metallic flakes, 11, 2;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 1;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.82;
- base diffuse factor, 2, 0, 1, 0.83;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Gusseisen (matt2), -1;
- LW Version, 7050000;
- <Shader>;
- chrome, 1;
- <Properties>;
- base colour, 4, 183, 16, 133;
- vector, 5, 0, 1, 0.5;
- mix, 2, 0, 1, 0.6;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.8;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.24;
- lacquer refraction, 8, 0, 2, 1.59544;
- metallic layer factor, 2, 0, 1, 0.14;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 3;
- base ambient factor, 2, 0, 1, 0.8;
- base diffuse factor, 2, 0, 1, 0.6;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- rough, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 1;
- amplitude, 2, -1, 1, -0.24;
- detail, 3, 1, 16, 2;
- sharpness, 3, 0, 16, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Gusseisen (mattglΣnzend2), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 180, 14, 116;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59144;
- metallic layer factor, 2, 0, 1, 0.12;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 0;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.53;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped rough, 4;
- <Properties>;
- scale, 2, 0, 10, 1;
- amplitude, 2, -1, 1, 0.1;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 10, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Lackierung, Lippenstift1, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 33, 33;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 1;
- lacquer transmission factor, 2, 0, 1, 1;
- lacquer mirror factor, 2, 0, 1, 1;
- lacquer roughness, 2, 0, 1, 0.17;
- lacquer refraction, 8, 0, 2, 1.5;
- metallic layer factor, 2, 0, 1, 0.08;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 1;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.71;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Waffelmuster, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 214, 146, 11;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.75;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped knurl, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 8.3;
- blend, 2, 0, 1, 0.24;
- amplitude, 2, -10, 10, -6.6;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Sennit, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 130, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- phong, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.75;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- exponent, 2, 0, 100, 25;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped bump map, 4;
- <Properties>;
- file name, 7, .\Textures\pitted.lwi;
- amplitude, 2, -10, 10, 0.8;
- softness, 2, 0, 100, 7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 51;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Hohlraum1, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 198, 217, 156;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.7;
- diffuse factor, 2, 0, 1, 0.62;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped knurl, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 6.7;
- blend, 2, 0, 1, 0.55;
- amplitude, 2, -10, 10, -3.4;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Profil, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 253, 203, 137;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.72;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.8;
- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped tread plate, 4;
- <Properties>;
- scale, 2, 0, 10, 8.4;
- radius, 2, 0, 1, 0.7;
- amplitude, 2, -10, 10, 6.4;
- blend, 2, 0, 1, 0.5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Sennit1, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 243, 236, 152;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.78;
- diffuse factor, 2, 0, 1, 0.62;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped bump map, 4;
- <Properties>;
- file name, 7, .\Textures\basket1.lwi;
- amplitude, 2, -10, 10, 0.8;
- softness, 2, 0, 100, 5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 51;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Granate1, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 236, 236, 20;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- phong, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.68;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- exponent, 2, 0, 100, 10;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped knurl, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 2.2;
- blend, 2, 0, 1, 0.2;
- amplitude, 2, -10, 10, 3.2;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Gummi, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 214, 164, 78;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.7;
- diffuse factor, 2, 0, 1, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped dimple, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 3.4;
- separation, 2, 0, 10, 2;
- radius, 2, 0, 1, 0.5;
- centre depth, 2, 0, 1, 0.25;
- blend, 2, 0, 1, 0.1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Lochwerkzeug, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 198, 217, 156;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.55;
- diffuse factor, 2, 0, 1, 0.71;
- specular factor, 2, 0, 1, 0.58;
- roughness, 2, 0, 1, 0.66;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped knurl, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 7.1;
- blend, 2, 0, 1, 1;
- amplitude, 2, -10, 10, -5;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Gummi2, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 214, 211, 68;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- matte, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.75;
- diffuse factor, 2, 0, 1, 0.58;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped dimple, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 3.4;
- separation, 2, 0, 10, 2.1;
- radius, 2, 0, 1, 0.88;
- centre depth, 2, 0, 1, 0.22;
- blend, 2, 0, 1, 0.82;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Granate, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 236, 236, 20;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- phong, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.42;
- diffuse factor, 2, 0, 1, 0.75;
- specular factor, 2, 0, 1, 0.5;
- exponent, 2, 0, 100, 10;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped knurl, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 8;
- blend, 2, 0, 1, 0.1;
- amplitude, 2, -10, 10, 5.6;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Marmoriert, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 130, 221, 186;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- mirror, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.72;
- diffuse factor, 2, 0, 1, 0.67;
- specular factor, 2, 0, 1, 0.8;
- mirror factor, 2, 0, 1, 0;
- roughness, 8, 0.0001, 1, 0.0625;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped rough, 4;
- <Properties>;
- scale, 2, 0, 10, 1;
- amplitude, 2, -1, 1, 0.32;
- detail, 3, 1, 16, 3;
- sharpness, 3, 0, 10, 1;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Erodiert, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 203, 137;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- phong, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.75;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.89;
- exponent, 2, 0, 100, 25;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- eroded, 3;
- <Properties>;
- scale, 2, 1e-006, 10, 7.2;
- coverage, 2, 0, 1, 0.5;
- fuzz, 2, 0, 1, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 51;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Raster, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 255, 255, 22;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- phong, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.75;
- diffuse factor, 2, 0, 1, 0.7;
- specular factor, 2, 0, 1, 0.89;
- exponent, 2, 0, 100, 25;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped grid, 3;
- <Properties>;
- scale, 2, 1e-006, 10, 0.4;
- width, 2, 0, 1, 0.34;
- height, 2, 0, 1, 0.36;
- grid size, 2, 0, 10, 0.2;
- transparency, 2, 0, 1, 0.08;
- fuzz, 2, 0, 1, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 4;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- auto axis, 5;
- <Properties>;
- scale, 2, 1e-006, 100, 51;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Marmoriert2, -1;
- LW Version, 7050000;
- <Shader>;
- marble, 1;
- <Properties>;
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- scale, 2, 1e-006, 10, 8.8;
- separation, 2, 0, 10, 2.5;
- radius, 2, 0, 1, 0.84;
- centre depth, 2, 0, 1, 0.16;
- blend, 2, 0, 1, 0;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Lochwerkzeug1, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 198, 217, 156;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- plastic, 2;
- <Properties>;
- ambient factor, 2, 0, 1, 0.55;
- diffuse factor, 2, 0, 1, 0.71;
- specular factor, 2, 0, 1, 0.58;
- roughness, 2, 0, 1, 0.66;
- specular colour, 4, 255, 255, 255;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- wrapped knurl, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 2.5;
- blend, 2, 0, 1, 1;
- amplitude, 2, -10, 10, -7.4;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Gussabdruck, -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 238, 196, 120;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.87;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 0.89;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59144;
- metallic layer factor, 2, 0, 1, 0.11;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.2;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- casting, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 1.4;
- casting amplitude, 2, -1, 1, 0;
- dented amplitude, 2, -1, 1, 1;
- dented scale, 2, 0, 10, 3.4;
- dented threshold, 2, 0, 1, 0.58;
- detail, 3, 1, 16, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Gussabdruck2 (grob), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 238, 138, 88;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.87;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 0.89;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59144;
- metallic layer factor, 2, 0, 1, 0.11;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.2;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- casting, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 4.5;
- casting amplitude, 2, -1, 1, 1;
- dented amplitude, 2, -1, 1, 1;
- dented scale, 2, 0, 10, 3.4;
- dented threshold, 2, 0, 1, 0.58;
- detail, 3, 1, 16, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
- <Material>;
- Dekoration, Gussabdruck20 (grob), -1;
- LW Version, 7050000;
- <Shader>;
- plain, 1;
- <Properties>;
- colour, 4, 238, 171, 123;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- multilayer paint, 2;
- <Properties>;
- lacquer specular factor, 2, 0, 1, 0.87;
- lacquer transmission factor, 2, 0, 1, 0.9;
- lacquer mirror factor, 2, 0, 1, 0.89;
- lacquer roughness, 2, 0, 1, 0.1;
- lacquer refraction, 8, 0, 2, 1.59144;
- metallic layer factor, 2, 0, 1, 0.11;
- metallic roughness, 2, 0, 1, 0.1;
- metallic flakes, 11, 1;
- metallic scale, 2, 0, 10, 1;
- metallic amplitude, 2, 0, 1, 0.1;
- metallic detail, 3, 0, 10, 3;
- metallic sharpness, 3, 0, 10, 1;
- base ambient factor, 2, 0, 1, 0.2;
- base diffuse factor, 2, 0, 1, 0.7;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 3;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- casting, 4;
- <Properties>;
- scale, 2, 1e-006, 10, 7.5;
- casting amplitude, 2, -1, 1, 0.18;
- dented amplitude, 2, -1, 1, 0.92;
- dented scale, 2, 0, 10, 3.4;
- dented threshold, 2, 0, 1, 0.58;
- detail, 3, 1, 16, 3;
- <EndProperties>;
- <EndShader>;
- <Shader>;
- none, 5;
- <Properties>;
- <EndProperties>;
- <EndShader>;
- <EndMaterial>;
-
-